"I’ve finally learned to lean into the way that I draw" – Tim Probert on creating the art of Lightfall

"I’ve finally learned to lean into the way that I draw" – Tim Probert on creating the art of Lightfall

Art Digital Art "I’ve finally learned to lean into the way that I draw" – Tim Probert on creating the art of Lightfall Features By ImagineFX staff Published 14 July 2026 The author tells us how his background in illustration and animation shaped his graphic novel series. When you purchase through…

Art Digital Art "I’ve finally learned to lean into the way that I draw" – Tim Probert on creating the art of Lightfall Features By ImagineFX staff Published 14 July 2026 The author tells us how his background in illustration and animation shaped his graphic novel series. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. For protagonist Cad, these design iterations showcase attention to colour values that work with the nature motif of Lightfall (Image credit: Tim Probert) Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Subscribe to our newsletter Tim Probert is the author and illustrator of Lightfall, a series of fantasy graphic novels steeped in the traditions of fantasy storytelling. Set in Irpa, a land without sun, it sees the protagonist Bea, along with her friend Cad, embark on an epic quest to save their world from eternal darkness.Tim’s artwork can also be seen adorning the D&D: Dungeon Academy books, the Rip and Red series, and Pickle, among other titles. In addition to his work in the world of books, Tim also worked as an art director at Nathan Love animation studio on projects for clients that included Nickelodeon, Pokémon, Mountain Dew, NISA, Katy Perry and Crayola. We caught up with the artist during his work on the next Lightfall adventure.If you're inspired, see our guides to the best digital art software and the best drawing tablets.Latest Videos FromWatch full video here: Bea and Cad, the protagonists of Lightfall, costumed and ready for adventure (Image credit: Tim Probert)Where did your illustration journey begin?I went to school for painting and got a BFA in painting from Boston University. While I knew I wanted to go into art, I didn’t really know what I wanted to do exactly. And all of those fields felt very impenetrable to me. It was like thinking, ‘You don’t become an illustrator of kids’ books or anything like that. That’s what other people do.’ So I was like, ‘I’m just gonna go.’ I went for painting and learnt about drawing the human figure and colour theory. And while I was there, I started getting all of the art-of books from Pixar movies. And I was like, ‘Okay, this is it. This is what I want to do.’ So I focused on that and started teaching myself Photoshop at night. After I graduated, I interned for a little bit at an animation studio doing clean-up art. I was picking up little illustration jobs where I could, and all the struggle of that. Then I did a book called New York, Phew York, which was a scratch-and-sniff book about New York City. It was my first kind of real job, and that helps. The person who wrote it, Amber C. Jones, was really good at publicity and marketing and got us interviews. I was around 22 years old. I didn’t know what I was doing. New York, Phew York got seen by people, and I think that’s how they found me at Macmillan [Publishers]. Then they asked me to illustrate a chapter book.

Source: Creative Bloq AI Art — Published — Category: Image AI

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